Computer Graphics and Multimedia Systems
The Chair of Computer Graphics and Multimedia Systems focuses on all aspects of image synthesis, ranging from the creation of 3D models of complex objects and scenes (modeling), the generation of geometric objects from abstract data fields (visualization), through the simulation of visual natural phenomena and physically based lighting calculations, to efficient image generation methods(rendering).
Our Research Profile
The Chair of Computer Graphics and Multimedia Systems at the University of Siegen conducts research on all aspects of image synthesis: from 3D modeling of complex objects and scenes, to the visualization of abstract data sets, to physically based lighting calculations and efficient rendering.
Key research areas include 3D reconstruction using time-of-flight and depth-sensing cameras, GPU-based particle and fluid simulations, scientific and medical visualization, and the analysis of multi- and hyperspectral sensor data. In addition, the group works on classic computer graphics topics such as light-field rendering, terrain rendering for GIS applications, voxelization, and virtual reality.
A detailed list of publications can be found here.
Research Focus Areas
- Sensor Optimization via Differentiable Simulation
- Polymorphic Scene Representation
- Physics-Based Simulation
- Dynamic 3D Scene Reconstruction and Understanding
-
Uncertainty-Aware Visual Analytics
Courses
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Ba
Introduction to Visual Computing 2+2 SWS, 6 LP, Winter Semester
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- Fundamentals of computer graphics - Creating Your Own Interactive 3D Applications |
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Ba
2+ 2 SWS, 6 LP, Summer Semester
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- Fundamentals of Computer Graphics - Creating Your Own Interactive 3D Applications |
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Ma (Ba)
Visual Analytics 2 + 2 SWS, 6 LP, Summer Semester
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- Basic concepts of interactive visual data analysis - Algorithms and visualizations for tabular data and graphs |
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Ma
2 + 1 SWS, 6 LP, Summer Semester
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- Advanced Computer Graphics Algorithms - Photorealism and Visual Effects |
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MA (BA)
2 + 1 SWS, 6 LP, Winter Semester
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- Visualization of data from medicine, the natural sciences, and engineering - Interactive techniques and 3D visualizations |
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Ma
2 + 1 SWS, 6 LP, Summer Semester
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- Basic knowledge of human perception and virtual reality systems - Development of immersive applications in the VR lab |
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Ma
3D Machine Learning 2 + 2 SWS, 6 LP, Winter Semester
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- Learning on 3D representations, e.g., volumes, points, and meshes - Neural rendering and scene reconstruction, e.g., NeRF and Gaussian Splatting |
Publications
Real-time simulation of time-of-flight sensors
Real-time simulation of time-of-flight sensors
Virtuelle Rekonstruktion und Interaktive Exploration der Schlossanlage Dillenburg
Virtuelle Rekonstruktion und Interaktive Exploration der Schlossanlage Dillenburg
Compensation of Motion Artifacts for Time-of-Flight Cameras
Compensation of Motion Artifacts for Time-of-Flight Cameras
GPU-based responsive grass
GPU-based responsive grass
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics): Preface
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics): Preface
Time-Adaptive Lines for the Interactive Visualization of Unsteady Flow Data Sets
Time-Adaptive Lines for the Interactive Visualization of Unsteady Flow Data Sets
A Neural Network Classifier of Volume Datasets
A Neural Network Classifier of Volume Datasets
Adaptive dynamic range reduction for SAR images
Adaptive dynamic range reduction for SAR images
Light field rendering for games
Light field rendering for games
Spherical light field rendering in application for analysis by synthesis
Spherical light field rendering in application for analysis by synthesis
GPU-Based Spherical Light Field Rendering with Per-Fragment Depth Correction
GPU-Based Spherical Light Field Rendering with Per-Fragment Depth Correction
Raycasting of light field galleries from volumetric data
Raycasting of light field galleries from volumetric data
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Contact the Working Group
Postal address
University of Siegen
School of Science and Technology
Chair of Computer Graphics and Multimedia Systems
Hölderlinstr. 3
57068 Siegen
Visitor address
University of Siegen
School of Science and Technology
Chair of Computer Graphics and Multimedia Systems
Hölderlinstr. 3
57068 Siegen
Secretariat
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