Computer Graphics and Multimedia Systems
The Chair of Computer Graphics and Multimedia Systems focuses on all aspects of image synthesis, ranging from the creation of 3D models of complex objects and scenes (modeling), the generation of geometric objects from abstract data fields (visualization), through the simulation of visual natural phenomena and physically based lighting calculations, to efficient image generation methods(rendering).
Our Research Profile
The Chair of Computer Graphics and Multimedia Systems at the University of Siegen conducts research on all aspects of image synthesis: from 3D modeling of complex objects and scenes, to the visualization of abstract data sets, to physically based lighting calculations and efficient rendering.
Key research areas include 3D reconstruction using time-of-flight and depth-sensing cameras, GPU-based particle and fluid simulations, scientific and medical visualization, and the analysis of multi- and hyperspectral sensor data. In addition, the group works on classic computer graphics topics such as light-field rendering, terrain rendering for GIS applications, voxelization, and virtual reality.
A detailed list of publications can be found here.
Research Focus Areas
- Sensor Optimization via Differentiable Simulation
- Polymorphic Scene Representation
- Physics-Based Simulation
- Dynamic 3D Scene Reconstruction and Understanding
-
Uncertainty-Aware Visual Analytics
Courses
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Ba
Introduction to Visual Computing 2+2 SWS, 6 LP, Winter Semester
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- Fundamentals of computer graphics - Creating Your Own Interactive 3D Applications |
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Ba
2+ 2 SWS, 6 LP, Summer Semester
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- Fundamentals of Computer Graphics - Creating Your Own Interactive 3D Applications |
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Ma (Ba)
Visual Analytics 2 + 2 SWS, 6 LP, Summer Semester
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- Basic concepts of interactive visual data analysis - Algorithms and visualizations for tabular data and graphs |
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Ma
2 + 1 SWS, 6 LP, Summer Semester
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- Advanced Computer Graphics Algorithms - Photorealism and Visual Effects |
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MA (BA)
2 + 1 SWS, 6 LP, Winter Semester
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- Visualization of data from medicine, the natural sciences, and engineering - Interactive techniques and 3D visualizations |
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Ma
2 + 1 SWS, 6 LP, Summer Semester
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- Basic knowledge of human perception and virtual reality systems - Development of immersive applications in the VR lab |
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Ma
3D Machine Learning 2 + 2 SWS, 6 LP, Winter Semester
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- Learning on 3D representations, e.g., volumes, points, and meshes - Neural rendering and scene reconstruction, e.g., NeRF and Gaussian Splatting |
Publications
Progressive Refinement Imaging
Progressive Refinement Imaging
Supervised classification of monomodal and multimodal hyperspectral data in vibrational microspectroscopy: A comprehensive comparison
Supervised classification of monomodal and multimodal hyperspectral data in vibrational microspectroscopy: A comprehensive comparison
Designing technology, developing theory. Towards a symmetrical approach
Designing technology, developing theory. Towards a symmetrical approach
Piecewise Rigid Scene Flow with Implicit Motion Segmentation
Piecewise Rigid Scene Flow with Implicit Motion Segmentation
Training Auto-encoder-based Optimizers for Terahertz Image Reconstruction
Training Auto-encoder-based Optimizers for Terahertz Image Reconstruction
Computational image enhancement for frequency modulated continuous wave (FMCW) thz image
Computational image enhancement for frequency modulated continuous wave (FMCW) thz image
Realistic Lens Distortion Rendering
Realistic Lens Distortion Rendering
Segmentation and Shape Extraction from Convolutional Neural Networks
Segmentation and Shape Extraction from Convolutional Neural Networks
APPLICATION OF PANSHARPENING ALGORITHMS FOR THE FUSION OF RAMAN AND CONVENTIONAL BRIGHTFIELD MICROSCOPY IMAGES
APPLICATION OF PANSHARPENING ALGORITHMS FOR THE FUSION OF RAMAN AND CONVENTIONAL BRIGHTFIELD MICROSCOPY IMAGES
Pulse based time-of-flight range sensing
Pulse based time-of-flight range sensing
Robust Range Camera Pose Estimation for Mobile Online Scene Reconstruction
Robust Range Camera Pose Estimation for Mobile Online Scene Reconstruction
Efficient Subsurface Scattering Simulation for Time-of-Flight Sensors
Efficient Subsurface Scattering Simulation for Time-of-Flight Sensors
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Contact the Working Group
Postal address
University of Siegen
School of Science and Technology
Chair of Computer Graphics and Multimedia Systems
Hölderlinstr. 3
57068 Siegen
Visitor address
University of Siegen
School of Science and Technology
Chair of Computer Graphics and Multimedia Systems
Hölderlinstr. 3
57068 Siegen
Secretariat
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