Dr. rer. pol. Philip Weber
Postdoc
Wirtschaftsinformatik/Menschzentrierte Informationssysteme - Research assistant
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Postdoc
Vita
Dr. Philip Weber is a postdoctoral researcher at the Chair of Human-Centered Information Systems. His research is at the intersection of human-computer interaction and everyday digital technologies, with a particular focus on conversational agents, user experience design, gamification, no-code platforms and location-based systems.
In 2024, he received his doctorate (Dr. rer. pol.) with the dissertation "Designing ICT Around Food Practices in the Digital Age", in which he examined the design of digital technologies in the context of food practices.
Prior to this, he was a research assistant at the FernUniversität in Hagen from 2023, where he operationally managed the What2Study project for the development and use of LLM-based chatbots in study orientation and counseling as well as KulturXpand (since 2024), which deals with the digital expansion and mediation of cultural offerings.
Between 2019 and 2023, he already worked at the University of Siegen in the Cyber-Physical Systems research group and led the Rendezfood (2019-2021) and RegioQuest (2022-2023) research projects. While Rendezfood developed social, location-based and playful approaches for gastronomy, RegioQuest pursued the goal of improving the visibility of training and workplaces through playful and location-based concepts.
Previously, Philip Weber studied Human Computer Interaction at the University of Siegen (2016-2019) and Business Information Systems at the Bonn-Rhein-Sieg University of Applied Sciences (2013-2016).
Publications
Cultivating Care: Designing Civic Technologies with Citizens and Governments for Urban Green Maintenance
Cultivating Care: Designing Civic Technologies with Citizens and Governments for Urban Green Maintenance
Bridging Distances through Virtual Cook-Along Sessions: Exploring the Design Space of Collaborative Remote Cooking Experiences
Bridging Distances through Virtual Cook-Along Sessions: Exploring the Design Space of Collaborative Remote Cooking Experiences
Too Hidden for Research? - The Quest to Understand the Potential of Hidden Game Mechanics for Gamification Research
Too Hidden for Research? - The Quest to Understand the Potential of Hidden Game Mechanics for Gamification Research
Voice Messages Reimagined: Exploring the Design Space of Current Voice Messaging Interfaces
Voice Messages Reimagined: Exploring the Design Space of Current Voice Messaging Interfaces
Special issue on “conversational agents” – Editorial
Special issue on “conversational agents” – Editorial
Fridolin: participatory design and evaluation of a nutrition chatbot for older adults
Fridolin: participatory design and evaluation of a nutrition chatbot for older adults
How Gamified Are Sustainable Food Apps? Applying the Gameful Design Heuristics to Evaluate Sustainable Food Apps
How Gamified Are Sustainable Food Apps? Applying the Gameful Design Heuristics to Evaluate Sustainable Food Apps
The role of technology use in food practices during the COVID-19 pandemic
The role of technology use in food practices during the COVID-19 pandemic
PrintAssist—a conversational human-machine interface for 3D printers
PrintAssist—a conversational human-machine interface for 3D printers
FoodChattAR: Exploring the Design Space of Edible Virtual Agents for Human-Food Interaction
FoodChattAR: Exploring the Design Space of Edible Virtual Agents for Human-Food Interaction
“It's a Kind of Art!”: Understanding Food Influencers as Influential Content Creators
“It's a Kind of Art!”: Understanding Food Influencers as Influential Content Creators
(Non-)Interacting with Conversational Agents: Perceptions and Motivations of Using Chatbots and Voice Assistants
(Non-)Interacting with Conversational Agents: Perceptions and Motivations of Using Chatbots and Voice Assistants