The professorship introduces itself
The Chair of Human-Centered Information Systems investigates how information systems change collaboration, work and organizations and how they can be designed to sustainably support people in companies. The focus is on a Business Information Systems perspective that always considers technical systems in interaction with organizational structures, work practices and business processes.
A particular focus is on the use and further development of digital systems in real organizational contexts. Currently, we are particularly concerned with the effects of artificial intelligence and AI-supported applications on collaboration and organizational work as well as with new forms of cooperation between people and digital systems.
Our research combines basic scientific work with practical projects in cooperation with companies, public organizations and research partners.
Our research profile
The professorship's research pursues a socio-technical perspective on information systems. Digital technologies are not viewed in isolation, but are always examined and shaped in interaction with organizational structures, work practices and institutional framework conditions. A central focus is on the question of how digital technologies are actually used, adapted and further developed in everyday organizational life. Information systems often only develop their impact over longer periods of time when they are appropriated by users, integrated into existing work practices and gradually developed into stable organizational infrastructures. These processes of appropriation and infrastructural embedding of digital systems form an important subject of our research.
Another focus is on the effects of artificial intelligence on organizational collaboration. Among other things, we investigate how AI-supported applications and increasingly agentic systems enable, change or challenge new forms of cooperation between people and digital systems. Methodologically, our research combines qualitative-empirical studies in real organizational contexts with the design and prototypical development of new digital systems. The aim is both to contribute to the scientific understanding of digital transformation and to provide impulses for the design of future information systems in organizations.
Main research areas
- Human-centered design and development of information systems
- Collaboration between humans and AI systems
- Appropriation and adaptation of digital technologies in organizations
- Digital infrastructures and infrastructuring
- Agentic AI systems and new forms of collaboration
- Digital transformation of work and organizational practices
- Qualitative and design-oriented information systems research
Publications
Here you will find an overview of the publications
Too Hidden for Research? - The Quest to Understand the Potential of Hidden Game Mechanics for Gamification Research
Too Hidden for Research? - The Quest to Understand the Potential of Hidden Game Mechanics for Gamification Research
‘Why are the Sales Forecasts so low?’ Socio-Technical Challenges of Using Machine Learning for Forecasting Sales in a Bakery
‘Why are the Sales Forecasts so low?’ Socio-Technical Challenges of Using Machine Learning for Forecasting Sales in a Bakery
“What if everyone is able to program?” – Exploring the Role of Software Development in Science Fiction
“What if everyone is able to program?” – Exploring the Role of Software Development in Science Fiction
Fridolin: participatory design and evaluation of a nutrition chatbot for older adults
Fridolin: participatory design and evaluation of a nutrition chatbot for older adults
Navigating the Challenges of Remote Research in Times of Crisis and Beyond
Navigating the Challenges of Remote Research in Times of Crisis and Beyond
How Gamified Are Sustainable Food Apps? Applying the Gameful Design Heuristics to Evaluate Sustainable Food Apps
How Gamified Are Sustainable Food Apps? Applying the Gameful Design Heuristics to Evaluate Sustainable Food Apps
How Gamified Are Sustainable Food Apps? Applying the Gameful Design Heuristics to Evaluate Sustainable Food Apps
How Gamified Are Sustainable Food Apps? Applying the Gameful Design Heuristics to Evaluate Sustainable Food Apps
The role of technology use in food practices during the COVID-19 pandemic
The role of technology use in food practices during the COVID-19 pandemic
“What if everyone is able to program?” – Exploring the Role of Software Development in Science Fiction
“What if everyone is able to program?” – Exploring the Role of Software Development in Science Fiction
Mind the gap: Community member perceptions of shortcomings in diversity and inclusivity of local energy projects in Germany
Mind the gap: Community member perceptions of shortcomings in diversity and inclusivity of local energy projects in Germany
PrintAssist—a conversational human-machine interface for 3D printers
PrintAssist—a conversational human-machine interface for 3D printers
It's Tool Time: Exploring Tool Design Alternatives for Virtual Reality Trainings
It's Tool Time: Exploring Tool Design Alternatives for Virtual Reality Trainings
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Companies and transfer
- European Society for Socially Embedded Technologies https://www.eusset.eu/
- EDIH European Digital Innovation Hub South Westphalia https://edih-swf.eu/
- Future Center AI NRW https://www.zukunftszentrum-ki.nrw/
- ATLAS Automotive Transformation Platform https://atlas-swf.de/
- DIGITALUM Wittgenstein gGmbH https://www.digitalum-wittgenstein.de/
Contact the working group
Opening hours
Postal address
Univ.-Prof. Dr. Thomas Ludwig
University of Siegen
School of Economic Disciplines,
Business Information Systems and Business Law
Human-Centered Information Systems
Adolf-Reichwein-Str. 2a
57076 Siegen
Visitor address
Univ.-Prof. Dr. Thomas Ludwig
Professorship for Human-Centered Information Systems
Kohlbettstr. 15
57072 Siegen
Secretariat
Please contact Univ.-Prof. Dr. Thomas Ludwig